Vorkosigan Wiki
Advertisement
Vorkosigan Wiki

The Government of Barrayar consisted of quite a few bodies, jobs and positions.

Positions in Barrayaran Government[]

Emperor - head of all three planets[]

Council of Counts[]

Council of Ministers[]

Joint Council[]

  • Council of Ministers and Council of Counts meeting together; 15 + 60 = 75 people.
  • Their general role in government included:
    • The central committee of the two Councils consulted Aral Vorkosigan about Escobar invasion.[20]
    • Full Councils Assembled voted for Regent.[21]
    • Budgeting for wars[22]
    • Taxation[23]
    • Rulings for new laws[24]
    • A 3/4 vote of the joint council could remove an Imperial Auditor from a case.[25]

Diplomatic Corps[]

The entitiy that ran the various embassies and Consuls across the nexus[26]. Known roles included:

  • Ambassador or Consul
    • Consul Vorlynkin in Cryoburn, Ambassador Vorob'yev in Cetaganda
  • Senior Military Attaché
    • Captain Duv Galeni (for Earth) in Brothers in Arms, Lieutenant Johannes in Cryoburn, Ivan Vorpatril in epilogue to Captain Vorpatril's Alliance, Commodore Destang (for Tau Ceti) in Brothers in Arms
  • Second Assistant Military Attaché (Third, etc)
    • Ivan Vorpatril and Miles Vorkosigan in Brothers in Arms
  • Protocol Officer
    • Colonel Vorreedi in Cetaganda (actually was Eta Ceta-local head of Imperial Security)
  • For Consuls, Consulate Clerk
    • Juuichi Matson in Cryoburn

Different planets had Embassies or Consulates or just a local lawyer depending on their importance to Barrayar; Earth had a Class III Embassy, which was subordinate to the Sector 2 Security Headquarters on Tau Ceti, and the Kibou-Daini consulate was a branch of the Embassy on Escobar. Quaddiespace just had a local lawyer, though it apparently acquired a consulate headed by Ensign Corbeau at the end of Diplomatic Immunity.

Appointed Positions[]

General jobs and organizations within the government[]

Behind the scenes[]

"Barrayar has a large Imperial civil service, a reasonably highly organized bureaucracy mostly staffed and run by proles. Who do you think has been doing all the _work_, while the Counts are swanning around? (Or so they might put it. Most of the counts are, in fact, very hard-working, in their spheres. Falco is a fair average sample. The behavioral outliers, natch, get more press.) Vorbarr Sultana does not consist of only 3 government buildings; all those hundreds of others are there for reasons...."

  • Another explanation from March 18, 2024 on goodreads goes into more detail.

Notes and references[]

  1. Komarr chapters 8,17
  2. Cryoburn chapter 20
  3. Captain Vorpatril's Alliance chapter 4
  4. Barrayar chapters 3,5,14
  5. A Civil Campaign chapters 7,12,14,18,19
  6. 6.0 6.1 The Warrior's Apprentice chapter 21
  7. A Civil Campaign chapter 14
  8. The Warrior's Apprentice chapter 2
  9. Mirror Dance
  10. Memory chapter 13
  11. Barrayar chapter 3
  12. Shards of Honor chapters 5,15
  13. Shards of Honor chapters 7,15
  14. Shards of Honor
  15. Shards of Honor chapter 15
  16. Brothers in Arms chapter 16
  17. A Civil Campaign chapter 3
  18. Barrayar chapter 8
  19. 19.0 19.1 Mirror Dance chapter 16
  20. Shards of Honor chapter 5
  21. Barrayar chapter 1
  22. The Vor Game chapter 17
  23. Memory chapter 5
  24. A Civil Campaign chapter 5
  25. Memory chapter 16
  26. Captain Vorpatril's Alliance Epilogue
  27. Cetaganda chapter 11
  28. 28.0 28.1 28.2 28.3 Memory
  29. Memory chapters 4,22
  30. Captain Vorpatril's Alliance chapter 22
  31. Komarr chapters 11,21
  32. Memory chapter 9
  33. Captain Vorpatril's Alliance chapter 7
  34. Komarr chapter 15
  35. Barrayar chapter 11
  36. Captain Vorpatril's Alliance chapter 24
  37. Cryoburn chapter 19
  38. 38.0 38.1 Shards of Honor chapter 14
  39. Barrayar chapter 6
  40. The Warrior's Apprentice chapters 3,15,20
Advertisement